This game is for GMTK Game Jam 2026

A fast paced somewhat difficult 2d platformer with the goal to get to the next checkpoint as fast as possible before timer runs out with high speed movement tech or at least it was supposed to be until I ran out of time. (You can still reverse slide cancel into a dive)

I am now currently working for the full game of In Split Second, now this game is marked as "Game Jam Edition"

Unfortunately due to lack of programming skill, this game is stuck in an unfinished state but there are levels and extra playground at the end to see some other mechanic that went unused

Expected playtime: 10 minutes

Development log

Comments

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Well done, it was a fun little experience :D The movement could maybe be a bit more snappy at times (like changing directions in the air) but I loved the slide speed gain!

And you can kinda cheat the timing mechanic at times by jumping over the first clock xd But yeah all in all even if you didn't finish everything you wanted to do, it's still a nice game / prototype :D

(+1)

Oh! Thank you, i was about to update the game for the last time. Trying to refine the movement and i think i finally got it as best as i can get it right now.

And that clock skip was a genuine oversight 😅 i thought i made sure all starting clocks are unskippable but i forgot earlier level doesn't have spikes on them.

Oh and i just updated the game, i don't know if you should check it out its a bit minor fixes and addition you can read it all in the dev log. And thanks for the kind words!